Posts Tagged model

Witch Doctor WIP II

So this is my final submission for the GameArtisans chibi mini comp… I’m calling it a work-in-progress because I’m still pretty damn unhappy with the texture (sooooo much to do still….), but you know, deadlines are deadlines, so here it for now. ‘Zah!

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Lock Sketch

Mannnnn I’m out of practice speed modeling. I’m so lame.

Lock in 90 minutes in Maya, with a quick mental ray render afterwards.

I did a lot of 30- and 10-second sketches that I’m even more out of practice on too, but until I get a big scanner or someone buys me an Inkling, they’re going to stay on the paper for a while longer.

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Guru-Guru dolly… thing

I’ve been trying to practice texturing more. So look! I made you all a tiny Guru-guru. Eventually I’ll rig him and give him some angry texture swaps, but this is where he’s at for now.

Maya viewport with no lights.

1490 tris, 512×512 color map

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Sketches from the last two days. I think I might keep the chair, I kinda like him…

Chair took just over three hours. Slowwwwwwwwww.:(

Battery took about 30 minutes.

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