Archive for category materials and rendering
A few more speed models….
Posted by hadidjah in assets, high-poly, materials and rendering on May 7, 2011
And the sad, sad beginnings of my foray into rendering.

Remote control, hour and a half.

NES controller, also 1 hour 30 minutes.

Me goofing around with various mental ray and Maya materials.
I guess I should probably model something that isn’t a control next time.