Archive for May, 2011
Guru-Guru dolly… thing
Posted by hadidjah in characters on May 29, 2011
I’ve been trying to practice texturing more. So look! I made you all a tiny Guru-guru. Eventually I’ll rig him and give him some angry texture swaps, but this is where he’s at for now.

Maya viewport with no lights.


1490 tris, 512×512 color map
A few more speed models….
Posted by hadidjah in assets, high-poly, materials and rendering on May 7, 2011
And the sad, sad beginnings of my foray into rendering.

Remote control, hour and a half.

NES controller, also 1 hour 30 minutes.

Me goofing around with various mental ray and Maya materials.
I guess I should probably model something that isn’t a control next time.