Archive for April, 2011
Sketches from the last two days. I think I might keep the chair, I kinda like him…

Chair took just over three hours. Slowwwwwwwwww.:(

Battery took about 30 minutes.
Final(ly) high-poly kitchen
Posted by hadidjah in assets, environments, high-poly on April 17, 2011
A quick AO render and wireframes of the high-poly version of the kitchen. I might do a render with real materials on here at some point if I want to be intolerably smug, but I’ll probably just jump straight into the game-res modeling.

My stove, high-poly edition
Did this yesterday because I was home sick (feh).

Smooth preview stove and wireframes.

Quick AO render of what is, for now, a phenomenally clean kitchen.
Today’s (and Yesterday’s) Proxy Models
More speed models pieces from the past two days. I forgot to time them, because I suck, and because they’re just going to get baked to real models for a kitchen scene eventually anyhow.

